Select Publications

Book Chapters

Bednarz TP; James C; Widzyk-Capehart E; Caris C; Alem L, 2015, 'Distributed collaborative immersive virtual reality framework for the mining industry', in Billingsley J; Brett P (ed.), Machine Vision and Mechatronics in Practice, Springer, Berlin, Heidelberg, pp. 39 - 48, http://dx.doi.org/10.1007/978-3-662-45514-2_4

Bednarz TP; Wang D; Arzhaeva Y; Lagerstrom R; Vallotton P; Burdett N; Khassapov A; Szul P; Chen S; Sun C; Domanski L; Thompson D; Gureyev T; Taylor JA, 2014, 'Cloud Based Toolbox for Image Analysis, Processing and Reconstruction Tasks', in Sun C; Bednarz T; Pham T; Vallotton P; Wang D (ed.), Signal and Image Analysis for Biomedical and Life Sciences, Springer, Cham, pp. 191 - 205, http://dx.doi.org/10.1007/978-3-319-10984-8_11

Bourke C; Bednarz TP, 2014, 'Introduction to GPGPU for AI', in Rabin S (ed.), Game AI Pro: Collected Wisdom of Game AI Professionals, CRC Press, pp. 539 - 548, https://www.crcpress.com/Game-AI-Pro-Collected-Wisdom-of-Game-AI-Professionals/Rabin/p/book/9781466565968


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