Researcher

Dr Angelo Fraietta

My Expertise

My research intersects the Internet of Things, human-computer interaction, ubiquitous music, artificial intelligence, gaming, virtual reality and participatory art through device multiplicity. The complexity and multidisciplinary nature of this new field of research often introduces challenges that increase costly technical labour, project risk and the occurrence of unexpected issues that can only be addressed on site. Significant factors determining the likelihood of these problems occurring include the number of devices within the artwork that are required to talk with one another, the amount of data that each device must send or receive from other devices, whether the devices all speak the same language, and whether the device response time is critical. My research addresses these issues through the composition of creative artworks and development and refinement of complex computer systems to realise them. This sometimes includes collaboration with other artists and researchers from other institutions in Australia and abroad.

My research output includes the composition of creative works, developing computer software and designing electronic devices such as circuit boards.

 

Keywords

Field of Research (FoR)

Biography

I first started playing the guitar at the age of 15 while completing an Electronics Technician apprenticeship in the Royal Australian Air Force.  Since that time, creative art and electronics have been an integral part of my creative being. I completed the BA (Music) with first-class Honours in 1998 and was awarded the Sydney Mechanics School of Arts Award in Theoretical Studies for Superior Achievement in Contemporary Arts. 

I completed my...view more

I first started playing the guitar at the age of 15 while completing an Electronics Technician apprenticeship in the Royal Australian Air Force.  Since that time, creative art and electronics have been an integral part of my creative being. I completed the BA (Music) with first-class Honours in 1998 and was awarded the Sydney Mechanics School of Arts Award in Theoretical Studies for Superior Achievement in Contemporary Arts. 

I completed my PhD in 2006 at the University of Western Sydney. My thesis addressed issues encountered when developing embedded music controllers, including design techniques, programming interfaces for artists and composers, the knowledge bases and specialist expert skills that can be utilised to gain the required information to design and build such devices, and the low-cost development tools appropriate for such a task.  Professor Marcelo Wanderley, in his comments regarding his examination of my thesis, stated:

the candidate demonstrates an unusual breadth of knowledge in various technological aspects of new interfaces, from software programming to hardware development using FPGAs. Not only the candidate's work is outstanding with respect to the integration of the various (multidisciplinary) aspects of this thesis but also the description of each of the iterations is extremely clear, detailing all aspects of the integration of a technology including the evolution of the choices available. This chapter [Chapter 3] is a must for all students interested in this area and I strongly suggest that it (and the whole thesis) be made widely available for the NIME community.

I have been designing and building electronic musical instruments and software for use within the arts community since 2000, providing engineering and artistic support for artists and universities on an international scale. Many artists and universities have used my electronics and services in museums and galleries, as well as supporting their Australia Council and State Government Arts grants projects. My work is mentioned in the Oxford Handbook of Computer Music, and four authors noted my contribution to Australian electronic and computer instrument design and building in Sounds Unlimited: building the instruments: Sounds Australian—Journal of the Australian Music Centre.

In addition to benefitting the arts community, my research is often used in commercial and industrial applications internationally. I am still approached to create technology solutions from industries ranging from medical, legal, academic, industrial, transcription and the arts.

I am a youth leader and an amateur astronomer, often looking for ways of combining science with art, emphasising the value of the Arts in STEAM programs. 

I am currently a post-doctoral fellow in the Art and Design faculty at the University of New South Wales developing various artistic interfaces using both software and hardware.


My Grants

  • 2019: NSW Inspiring Australia Grant for development of Creative Coding the Virtual Spacecraft for National Science Week in partnership with Newcastle Astronomical Society and the Hunter Innovation and Science Hub  $1000
  • 2019: UNSW Contract Research for the Development of audio and electronic interface boards for robots $4000
  • 2003: Australia Council “Strategic Initiatives” (Sounding Out) grant $11470.
  • 2002-2003: Apple University Consortium (AUC) Seeding Grant

My Qualifications

  • PhD Contemporary Arts: The Smart Controller – an integrated electronic instrument for real-time performance using programmable logic control (University of Western Sydney, Australia)
  • BA (Music) (Hons 1): Algorithmic composer (University of Western Sydney, Australia)
  • Dip: Engineering Radio and Communications (Royal Australian Air Force, Australia)
  • AMusA: Classical Guitar (Australian Music Examinations Board, Australia)
  • Cert: Vocational Training (Royal Australian Air Force, Australia)

My Awards

  • 2000-2005: Australian Postgraduate Award (APA), University of Western Sydney for PhD research in Australia
  • 1998: Sydney Mechanics School of Arts Award in Theoretical Studies for Superior Achievement in Contemporary Arts

My Research Activities

My primary research activity at UNSW has been as the lead developer of HappyBrackets creative coding environment. HappyBrackets enables people to rapidly write code for devices connected together as part of the Internet of Musical Things (IoMusT): an emerging field of research that intersects the Internet of Things, human-computer interaction, ubiquitous music, artificial intelligence, gaming, virtual reality and participatory art through device multiplicity. This research is now being used collaboratively with other artists to create works that have been displayed in museums, public spaces, galleries and conferences internationally. Additionally, the coding environment is now being used by students and staff in Australia and abroad.

Additional research has included the development of electronic circuit boards for the creation of  Distributed Interactive Audio Devices (DIADs). These boards are now being used by institutions in Australia and the USA in their course work and for electronics arts projects. Consequently, this research attracted contract research funding for the development of audio and electronic interface boards for robots. Additionally, the circuits are now being used as input to an ARC linkage project. 

My research has also included composition and realisation of various solo multimedia and interactive artworks that have been presented in Australia and abroad. These works often have significant cultural and ethnological aspects, with one work composed in the context of the UNESCO International Year of Indigenous Languages. 


My Research Supervision


Supervision keywords


My Engagement

Performances and Installations

  • Fraietta A (2019, September 12-15). Order and Progress: a sonic segue across A Auriverde installed at Convergence 2019. De Montfort University, Leicester, UK. https://vimeo.com/355694234
  • Loke L, Fraietta A, Crawley P, Winston A, Leete M (2019, August 10). Sonic Sk8er performed at Sydenham Green Skate Space, Sydenham Australia. https://vimeo.com/367532425
  • Fraietta A (2019, April 19). Mark 15:16-19 performed at Newcastle Train Station, Newcastle Australia.
  • Bown O, Fraietta A, Lim-Klumpes A, Hollo P, Dorrian E, Ahmad S (2019, February 28 - September 1). Spiral installed at Museum of Applied Arts and Sciences, Ultimo Australia. 
  • Bown O, Loke L, Fraietta A, Bray L, Ferguson S, Packham K (2018. So Predictable!? performed at Virginia Tech, Blacksburg Virginia, USA on 4 June 2018  https://www.youtube.com/watch?v=_wZrVDUnoVE and at the Now Now festival in Sydney on 27 January 2018

National Science Week

School Holiday Workshop

  • Fraietta, A. (2019, April 23). Program your own musical instrument. Museum of Applied Arts and Sciences, Ultimo.

My Teaching

My teaching technique combines the use of art and science to create an environment where students are able to understand and apply foreign concepts readily. For example, the Queensland University of Technology commissioned me to develop a four-day intensive course that instructed artists on how to develop electronic devices for interactive musical and electro-mechanical systems. The successful course included a purpose written textbook and a significant hands-on approach whereby artists were able to design and build simple interactive systems using electronic kits created specifically for the course. The success of the course and satisfaction of the students influenced the Australiasian Computer Music Association to request that I run a version of the course at their annual conference in Adelaide later that year.

These techniques were also used in the design and delivery of successful creative coding workshops at the Museum of Applied Arts and Sciences, the Sydney Science Festival and at various universities in Australia and USA. For example, I collaborated with the University of Sydney by teaching their students to write code for embedded devices, which resulted in a successful interactive performance at the Sydenham Green Skate Space. Similarly, I was involved in the development of teaching materials for Arizona State University for a new creative coding course.

My military training as an instructor has enabled me to effectively deliver the highest quality of instruction and training to students, which reflects itself in higher grades and greater student satisfaction. This in turn significantly facilitate the students’ migration into industry towards the end of their degrees.

 

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Location

Angelo can be found either at Paddington Campus is the Interactive Media Lab or at the NSW startup hub in Wynyard

Contact

0412447577