Select Publications
Books
2019, The Little Book of Philosophy for the Internet of Things, Coulton C, (ed.), Lancaster University, Lancaster, https://petras-iot.org/wp-content/uploads/2020/10/Little_Book_of_Philosophy.pdf
,Book Chapters
2022, 'Making a smart city legible', in Carta S (ed.), Machine Learning and the City: Applications in Architecture and Urban Design, Wiley, pp. 453 - 465, http://dx.doi.org/10.1002/9781119815075.ch33
,Journal articles
2023, 'Making AI-Infused Products and Services More Legible', Leonardo, 56, pp. 170 - 176, http://dx.doi.org/10.1162/leon_a_02302
,2021, 'More-than-Human Game Design: Playing in the Internet of Things', Acta Ludologica, 4, pp. 72 - 92, https://actaludologica.com/more-than-human-game-design-playing-in-the-internet-of-things/
,2021, 'Design (non) fiction: Deconstructing/ reconstructing the definitional dualism of AI', International Journal of Film and Media Arts, 6, pp. 6 - 32, http://dx.doi.org/10.24140/IJFMA.V6.N1.01
,2020, 'Design Research and Object-Oriented Ontology', Open Philosophy, 3, pp. 11 - 41, http://dx.doi.org/10.1515/opphil-2020-0002
,Conference Papers
2022, 'Interactive Perceptual Companion: Prototyping a Digital Perception for HAI', in HAI 2022 - Proceedings of the 10th Conference on Human-Agent Interaction, Association for Computing Machinery (ACM), Christchurch, New Zealand, pp. 266 - 268, presented at The 10th International Conference on Human-Agent Interaction, Christchurch, New Zealand, 05 December 2022 - 08 December 2022, http://dx.doi.org/10.1145/3527188.3563938
,2022, 'Proposing a Post-anthropocentric HAI through the Perception of Sentient Entities as Trans-objects', in HAI 2022 - Proceedings of the 10th Conference on Human-Agent Interaction, Association for Computing Machinery (ACM), Christchurch, New Zealand, pp. 263 - 265, presented at The 10th International Conference on Human-Agent Interaction, Christchurch, New Zealand, 05 December 2022 - 08 December 2022, http://dx.doi.org/10.1145/3527188.3563928
,2021, 'Using Game Engines to Design Digital Workshops for AI Legibility', in Blucher Design Proceedings, Editora Edgard Blucher, pp. 394 - 403, presented at Blucher Design Proceedings, 12 October 2021 - 15 October 2021, http://dx.doi.org/10.5151/ead2021-115
,2021, '2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces', in Conference on Human Factors in Computing Systems - Proceedings, Association for Computing Machinery (ACM), ELECTR NETWORK, pp. 1 - 5, presented at Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, ELECTR NETWORK, 08 May 2021 - 13 May 2021, http://dx.doi.org/10.1145/3411763.3441315
,2021, 'Legible AI by Design: Design Research to Frame, Design, Empirically Test and Evaluate AI Iconography', in Botta M; Junginger S (ed.), Swiss Design Network Symposium 2021 Conference Proceedings, Swiss Design Network, Online, pp. 548 - 565, presented at Design as Common Good / Framing Design through Pluralism and Social Values, Online, 25 March 2021 - 26 March 2021, http://dx.doi.org/10.26190/unsworks/28405
,2020, 'A Tarot of Things: a supernatural approach to designing for IoT', in Proceedings of DRS, Design Research Society, presented at Design Research Society Conference 2020, http://dx.doi.org/10.21606/drs.2020.188
,2020, 'Signs of the Time: Making AI Legible', in Proceedings of DRS 2016 International Conference: Future-Focused Thinking 50th Anniversary International Conference Brighton UK, Design Research Society, presented at DRS2020: Synergy, http://dx.doi.org/10.21606/drs.2020.237
,2020, 'The divination of things by things', in Conference on Human Factors in Computing Systems - Proceedings, http://dx.doi.org/10.1145/3334480.3381823
,2020, 'The process of gaining an AI legibility Mark', in Conference on Human Factors in Computing Systems - Proceedings, http://dx.doi.org/10.1145/3334480.3381820
,2020, 'Researching AI Legibility through Design', in Conference on Human Factors in Computing Systems - Proceedings, http://dx.doi.org/10.1145/3313831.3376792
,2020, 'The Internet of Things Game: Revealing the Complexity of the IoT', in DiGRA 2020 - Proceedings of the 2020 DiGRA International Conference: Play Everywhere
,2019, 'Research Through Board Game Design', in Proceedings of RtD 2019: Method & Critique, Delft, Netherlands, pp. 1 - 16, presented at RtD 2019: Method & Critique, Delft, Netherlands, 19 March 2019 - 22 March 2019, http://dx.doi.org/10.6084/m9.figshare.7855808.v1
,2019, 'The internet of Things game: Illuminating data interactions within the Internet of Things', in IET Conference Publications, http://dx.doi.org/10.1049/cp.2019.0156
,2018, 'Turning Philosophy with a Speculative Lathe: object-oriented ontology, carpentry, and design fiction', in Proceedings of DRS, Design Research Society, presented at Design Research Society Conference 2018, http://dx.doi.org/10.21606/drs.2018.327
,2018, 'Using Heterotopias to Characterise Interactions in Physical/Digital Spaces', in Proceedings of DRS, Design Research Society, presented at Design Research Society Conference 2018, http://dx.doi.org/10.21606/drs.2018.348
,2016, 'Design Fiction: Does the search for plausibility lead to deception?', in Proceedings of DRS, Design Research Society, presented at Design Research Society Conference 2016, http://dx.doi.org/10.21606/drs.2016.148
,Curatorial Outputs
2017, This tiny garden that we tend, exhibited at: Taseer Art Gallery, Lahore, 08 May 2017 - 14 May 2017
,Creative Works (non-textual)
2018, Among Others, River in an ocean, Lahore, Pakistan, 20 March 2018 - 31 March 2018, medium: Etchings, at: https://www.academia.edu/36893749/River_in_an_ocean_-_exhibition_catalogue
,2018, Bibles full of broken things, Focus On: Pakistani Contemporary Art, London Art Fair, London, UK, 17 January 2018 - 21 January 2018, medium: Digital Gicleé Print on Hahnemühle
,2017, Meethi Sawari, Before, there was a Monsoon, Gandhara Art Space, Karachi, 19 October 2017 - 07 November 2017, medium: Etchings, at: https://gandhara-art.com/exb.php
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