Select Publications
Journal articles
, 2025, 'Taking inspiration from becoming “one with a bike” to design human-computer integration', Human Computer Interaction, 40, pp. 17 - 42, http://dx.doi.org/10.1080/07370024.2023.2269148
, 2024, 'Corrigendum to ‘“Should I Introduce myself?”: Asynchronous Semi-Guided Professional Introductions for Enhanced Perceived Team Effectiveness in New Virtual Dyadic Teams’ [International Journal of Human - Computer Studies, Vol. 188 (2024) 103279] (International Journal of Human - Computer Studies (2024) 188, (S1071581924000636), (10.1016/j.ijhcs.2024.103279))', International Journal of Human Computer Studies, 190, http://dx.doi.org/10.1016/j.ijhcs.2024.103313
, 2024, '“Should I Introduce myself?”: Asynchronous semi-guided professional introductions for enhanced perceived team effectiveness in new virtual dyadic teams', International Journal of Human Computer Studies, 188, http://dx.doi.org/10.1016/j.ijhcs.2024.103279
, 2023, 'Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players', Proceedings of the ACM on Human Computer Interaction, 7, http://dx.doi.org/10.1145/3611049
, 2023, 'Toward Understanding the Design of Intertwined Human-Computer Integrations', ACM Transactions on Computer Human Interaction, 30, http://dx.doi.org/10.1145/3590766
, 2023, 'A Design Framework for Ingestible Play', ACM Transactions on Computer Human Interaction, 30, http://dx.doi.org/10.1145/3589954
, 2023, 'Integrated Exertion—Understanding the Design of Human–Computer Integration in an Exertion Context', ACM Transactions on Computer Human Interaction, 29, http://dx.doi.org/10.1145/3528352
, 2023, 'Editorial: Inbodied interaction', Frontiers in Computer Science, 5, http://dx.doi.org/10.3389/fcomp.2023.1295041
, 2022, 'Adaptive human bodies and adaptive built environments for enriching futures', Frontiers in Computer Science, 4, http://dx.doi.org/10.3389/fcomp.2022.931973
, 2022, 'Human–Computer Integration: Towards Integrating the Human Body with the Computational Machine', Foundations and Trends in Human Computer Interaction, 16, pp. 1 - 64, http://dx.doi.org/10.1561/1100000086
, 2021, 'Towards understanding the design of bodily integration', International Journal of Human Computer Studies, 152, http://dx.doi.org/10.1016/j.ijhcs.2021.102643
, 2021, 'AI-Assisted Human Labeling: Batching for Efficiency without Overreliance', Proceedings of the ACM on Human Computer Interaction, 5, http://dx.doi.org/10.1145/3449163
, 2020, 'General chairs' welcome', Conference on Human Factors in Computing Systems Proceedings
, 2020, 'General Chairs Welcome', Conference on Human Factors in Computing Systems Proceedings
, 2020, 'TOWARD INSOURCING-MEASUREMENT in INBODIED INTERACTION DESIGN', Interactions, 27, pp. 56 - 60, http://dx.doi.org/10.1145/3381340
, 2018, 'Body-centric computing', Interactions, 25, pp. 34 - 39, http://dx.doi.org/10.1145/3215854