Select Publications
Conference Papers
2023, 'Artificial Agents Inspired by Human Motivation Psychology for Teamwork in Hazardous Environments', in IJCAI International Joint Conference on Artificial Intelligence, pp. 12 - 19, http://dx.doi.org/10.24963/ijcai.2023/2
,2023, 'Using Abstraction Graphs to Promote Exploration in Curiosity-Inspired Intrinsic Motivation', in International Joint Conference on Computational Intelligence, pp. 505 - 513, http://dx.doi.org/10.5220/0012181400003595
,2023, 'Generating Collective Motion Behaviour Libraries using Developmental Evolution', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Springer, Brisbane, pp. 441 - 452, presented at Australasian Joint Conference on Artificial Intelligence, Brisbane, http://dx.doi.org/10.1007/978-981-99-8391-9_35
,2021, 'Interaction-Based Trust Evaluation in a Team of Agents Using a Determination of Trust Model', in 2021 IEEE Symposium Series on Computational Intelligence (SSCI), IEEE, Orlando, FL, USA, pp. 1 - 9, presented at 2021 IEEE Symposium Series on Computational Intelligence (SSCI), Orlando, FL, USA, 05 December 2021, http://dx.doi.org/10.1109/SSCI50451.2021.9659848
,2021, 'Task Allocation in Multi-Agent Systems with Grammar-Based Evolution', in Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents, IVA 2021, Association for Computing Machinery (ACM), Japan, pp. 175 - 182, presented at International Conference on Intelligent Virtual Agents, IVA 2021, Japan, 14 September 2021 - 17 September 2021, http://dx.doi.org/10.1145/3472306.3478337
,2021, 'Subject and Activity-wise Performance for Activity Independent Person Recognition', in 2021 IEEE Symposium Series on Computational Intelligence, SSCI 2021 - Proceedings, http://dx.doi.org/10.1109/SSCI50451.2021.9660017
,2021, 'Interaction-Based Trust Evaluation in a Team of Agents Using a Determination of Trust Model', Orlando, Florida, USA, presented at IEEE Symposium Series on Computational Intelligence, Orlando, Florida, USA
,2020, 'Towards Potential of N-back Task as Protocol and EEGNet for the EEG-based Biometric', in 2020 IEEE Symposium Series on Computational Intelligence, SSCI 2020, pp. 1718 - 1724, http://dx.doi.org/10.1109/SSCI47803.2020.9308487
,2020, 'Autonomous Recognition of Collective Behaviour in Robot Swarms', in Gallagher M; Moustafa N; Lakshika E (eds.), Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Springer Nature, Canberra, Australia, pp. 281 - 293, presented at 33rd Australasian Joint Conference on Artificial Intelligence, Canberra, Australia, 29 November 2020, http://dx.doi.org/10.1007/978-3-030-64984-5_22
,2020, 'Activity-Independent Person Identification Based on Daily Activities Using Wearable Sensors', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), pp. 383 - 394, http://dx.doi.org/10.1007/978-3-030-64984-5_30
,2020, 'Analysis and Prediction of Player Population Changes in Digital Games During the COVID-19 Pandemic', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), pp. 458 - 469, http://dx.doi.org/10.1007/978-3-030-64984-5_36
,2019, 'A Deep Hierarchical Reinforcement Learner for Aerial Shepherding of Ground Swarms', in Gedeon T; Wong KW; Lee M (eds.), Lecture Notes in Computer Science. Neural Information Processing. Proceedings, Part 1, Springer, Cham, Sydney, pp. 658 - 669, presented at International Conference on Neural Information Processing, Sydney, 12 December 2019 - 15 December 2019, http://dx.doi.org/10.1007/978-3-030-36708-4_54
,2019, 'Encephalographic Assessment of Situation Awareness in Teleoperation of Human-Swarm Teaming', in Gedeon T; Wong KW; Lee M (eds.), Neural information processing : 26th International Conference, ICONIP 2019, Sydney, NSW, Australia, December 12-15, 2019, Proceedings. Part IV, Springer Nature, Sydney, pp. 530 - 539, presented at International Conference on Neural Information Processing, Sydney, 12 December 2019 - 15 December 2019, http://dx.doi.org/10.1007/978-3-030-36808-1_58
,2019, 'Mental Workload Classification Using Short Duration EEG Data: An Ensemble Approach Based on Individual Channels', in 2019 IEEE Symposium Series on Computational Intelligence, SSCI 2019, pp. 393 - 398, http://dx.doi.org/10.1109/SSCI44817.2019.9003141
,2019, 'Shallow Network Training with Dynamic Sample Weights Decay - A Potential Function Approximator for Reinforcement Learning', in 2019 IEEE Symposium Series on Computational Intelligence, SSCI 2019, pp. 149 - 154, http://dx.doi.org/10.1109/SSCI44817.2019.9003124
,2019, 'Heart Rate and Breathing Variability for Virtual Reality Game Play', in 2019 IEEE 7th International Conference on Serious Games and Applications for Health, SeGAH 2019, http://dx.doi.org/10.1109/SeGAH.2019.8882434
,2019, 'Prosthetic Rehabilitation Training in Virtual Reality', in 2019 IEEE 7th International Conference on Serious Games and Applications for Health, SeGAH 2019, http://dx.doi.org/10.1109/SeGAH.2019.8882455
,2019, 'Weekly Seasonal Player Population Patterns in Online Games: A Time Series Clustering Approach', in IEEE Conference on Games, London, UK, presented at IEEE Conference on Games, London, UK
,2018, 'Wearable sensors for recognizing individuals undertaking daily activities', in Proceedings - International Symposium on Wearable Computers, ISWC, pp. 64 - 67, http://dx.doi.org/10.1145/3267242.3267245
,2018, 'Convolution Neural Networks for Person Identification and Verification Using Steady State Visual Evoked Potential', in Proceedings - 2018 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2018, Institute of Electrical and Electronics Engineers (IEEE), Miyazaki, Japan, pp. 1062 - 1069, presented at IEEE International Conference on Systems, Man, and Cybernetics, Miyazaki, Japan, 07 October 2018 - 10 October 2018, http://dx.doi.org/10.1109/SMC.2018.00188
,2018, 'Intrinsically Motivated Agent Behavior in a Swarm', Tokyo, Japan, presented at IEEE ICDL-Epirob, Tokyo, Japan, 16 September 2018 - 20 September 2018
,2018, 'A Multi-Layer Artificial Neural Network Approach for Runway Configuration Prediction', Spain, presented at ICRAT, Spain, 25 June 2018 - 29 June 2018, https://www.semanticscholar.org/paper/A-Multi-Layer-Artificial-Neural-Network-Approach-Ahmed-Alam/16b5b6eef75229b4ce95e1ddaa2c0855071a5a1d
,2018, 'Impact of Macro-level Regulations on Micro-level (Individual) Use of ICT: A case of mobile services in India', in Ojo A; Kankanhalli A; Soares D (eds.), ACM International Conference Proceeding Series, Association for Computing Machinery (ACM), Galway, Irelend, pp. 175 - 182, presented at ICEGov 2018, Galway, Irelend, 04 April 2018 - 06 April 2018, http://dx.doi.org/10.1145/3209415.3209449
,2018, 'Apprenticeship Bootstrapping via Deep Learning with a Safety Net for UAV-UGV Interaction', in AAAI Fall Symposia Papers, AAAI, Stanford USA, presented at Fifth AAAI Fall Symposium Series on Artificial Intelligence for Human-Robot Interaction, Stanford USA, - , https://aaai.org/Library/Symposia/symposia-library.php
,2018, 'Automatic Synthesis of Swarm Behavioural Rules from their Atomic Components', in Aguirre H (ed.), GECCO 2018 - Proceedings of the 2018 Genetic and Evolutionary Computation Conference, Association for Computing Machinery (ACM), Kyoto Japan, pp. 133 - 140, presented at GECCO 2018, Kyoto Japan, - , http://dx.doi.org/10.1145/3205455.3205546
,2017, 'Practice of Design Science Research in a Developing Country: Circumscription Knowledge Informed by the Socio-cultural Context in India', in ACIS 2017 Proceeding, Hobart, Australia, presented at Australasian Conference on Information Systems 2017, Hobart, Australia, 04 December 2017 - 06 December 2017, https://www.acis2017.org/program/conference-program/conference-proceeding/
,2017, 'An N-player Trust game: comparison of replicator and logit dynamics', Hobart, Tasmania, presented at The 22nd International Congress on Modelling and Simulation, Hobart, Tasmania, 03 December 2017 - 08 December 2017, http://www.mssanz.org.au/modsim2017/Keynote/towers.pdf
,2017, 'Curriculum optimisation via evolutionary computation, for a neural learner robust to categorical adversarial samples', in Defence Technology - Japan (ACDT), 2017 Fourth Asian Conference on, IEEE Xplore, Tokyo, pp. 1 - 6, presented at The 4th Asian Conference on Defence Technology, Tokyo, 29 November 2017 - 01 December 2017, http://dx.doi.org/10.1109/ACDTJ.2017.8259585
,2017, 'Detecting and exploiting periodicity in activity classification', in 2017 IEEE 5th International Conference on Serious Games and Applications for Health, SeGAH 2017, Perth, WA, Australia, presented at 2017 IEEE 5th International Conference on Serious Games and Applications for Health (SeGAH), Perth, WA, Australia, 02 April 2017 - 04 April 2017, http://dx.doi.org/10.1109/SeGAH.2017.7939289
,2017, 'Precision of control as a function of control scheme: Implications for serious exertion games from a Flow perspective', Perth Australia, presented at 2017 IEEE 5th International Conference on Serious Games and Applications for Health, Perth Australia, 02 April 2017 - 04 April 2017, http://dx.doi.org/10.1109/SeGAH.2017.7939274
,2017, 'Machine Education - the way forward for achieving trust-enabled machine agents', USA, presented at NIPS’17 Workshop on Teaching Machines, Robots, and Humans, USA, -
,2016, 'What cost teamwork: Quantifying situational awareness and computational requirements in a proto-team via multi-objective evolution', in 2016 IEEE Congress on Evolutionary Computation, CEC 2016, pp. 3525 - 3532, http://dx.doi.org/10.1109/CEC.2016.7744236
,2016, 'A natural locomotion interface: Its impact on presence and usage in a social-media charity event for mental health', in 2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016, IEEE, Orlando, FL, USA, presented at 2016 IEEE International Conference, Orlando, FL, USA, 11 May 2016 - 13 May 2016, http://dx.doi.org/10.1109/SeGAH.2016.7586257
,2016, 'Computing Hierarchical Summary of the Data Streams', in Bailey JKLWTDGHJZWR (ed.), 20th Pacific-Asia Conference, PAKDD 2016, Auckland, New Zealand, April 19-22, 2016, Proceedings, Part I, Springer, Auckland, New Zealand, pp. 168 - 179, presented at The 20th Pacific Asia Conference on Knowledge Discovery and Data Mining (PAKDD) 2016, Auckland, New Zealand, 19 April 2016 - 22 April 2016, http://dx.doi.org/10.1007/978-3-319-31750-2_14
,2016, 'An evolutionary optimization approach to maximize runway throughput capacity for hub and spoke airports', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Canberra, AUSTRALIA, pp. 313 - 323, presented at 2nd Australasian Conference on Artificial Life and Computational Intelligence (ACALCI), Canberra, AUSTRALIA, 02 February 2016 - 05 February 2016, http://dx.doi.org/10.1007/978-3-319-28270-1_26
,2016, 'On Deriving a Relationship Between Complexity and Fidelity in Rule Based Multi-agent Systems', Springer Nature, pp. 223 - 235, http://dx.doi.org/10.1007/978-3-319-49049-6_16
,2015, 'Analysing Truck-Trailer-Flatrack Mix for a Given Road Network with Known Supply and Demand', in Weber T; McPhee MJ; Anderssen RS (eds.), Proceedings - 21st International Congress on Modelling and Simulation, MODSIM 2015, MODELLING & SIMULATION SOC AUSTRALIA & NEW ZEALAND INC, Gold Coast, Australia, pp. 910 - 916, presented at 21st International Congress on Modelling and Simulation, Gold Coast, Australia, 29 November 2015 - 04 December 2015, http://www.mssanz.org.au/modsim2015/D5/lakshika.pdf
,2015, 'Evolving high fidelity low complexity sheepdog herding simulations using a machine learner fitness function surrogate for human judgement', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), pp. 330 - 342, http://dx.doi.org/10.1007/978-3-319-26350-2_29
,2014, 'Self-Motivated Learning of Achievement and Maintenance Tasks for Non-Player Characters in Computer Games', in Proceedings of the IEEE Symposium on Computational Intelligence for Human-like Intelligence, Florida, presented at IEEE Symposium on Computational Intelligence for Human-like Intelligence, Florida, 09 December 2014 - 14 December 2014
,2014, 'An Evaluation of DTW Approaches for Whole-of-Body Gesture Recognition', in Lumsden J; Rouncefield M (ed.), Proceedings of HCI 2014, Southport, UK, presented at HCI 2014, Southport, UK, 09 September 2014 - 12 September 2014, http://hci2014.bcs.org/index.html
,2014, 'Immersion & Engagement: The Relationship Of Interaction Fidelity To User Immersion', in Crea T (ed.), Proceedings of SimTecT 2014, Adelaide, presented at SimTecT, Adelaide, 25 August 2014 - 28 August 2014
,2014, 'An interactive evolutionary computation framework controlled via EEG signals', in IEEE International Conference on Fuzzy Systems, Institute of Electrical and Electronics Engineers Inc., pp. 2402 - 2409, presented at 2014 IEEE International Conference on Fuzzy Systems, 06 July 2014 - 11 April 2015, http://dx.doi.org/10.1109/FUZZ-IEEE.2014.6891689
,2014, 'An Evaluation of DTW Approaches for Whole-of-Body Gesture Recognition', in Electronic Workshops in Computing, BCS Learning & Development, presented at Proceedings of the 28th International BCS Human Computer Interaction Conference (HCI 2014), http://dx.doi.org/10.14236/ewic/hci2014.5
,2013, 'Harnessing multi-user design and computation to devise archetypal whole-of-body gestures: a novel framework', in Shen H; Smith R; Paay J; Calder P; Wyeld T (eds.), OzCHI '13 Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration, Adelaide, Australia, presented at 25th Australian Computer-Human Interaction Conference (OzCHI 2013), Adelaide, Australia, 25 November 2013 - 29 November 2013, http://dx.doi.org/10.1145/2541016.2541020
,2013, 'Measuring Walking and Running Cadence using Magnetometers', in Unknown U (ed.), Proceedings of the 12th IEEE International Conference on Ubiquitous Computing and Communications (IUCC-2013), Melbourne, Australia, presented at The 12th IEEE International Conference on Ubiquitous Computing and Communications (IUCC-2013), Melbourne, Australia, 16 July 2013 - 18 July 2013
,2013, 'Co-evolving Semi-competitive Interactions of Sheepdog Herding Behaviors Utilizing a Simple Rule-based Multi Agent Framework', in Proceedings of 2013 IEEE Symposium on Artificial Life, presented at 2013 IEEE Symposium on Artificial Life (ALIFE), 16 April 2013 - 19 April 2013
,2012, 'Fidelity and complexity of standing group conversation simulations: a framework for the evolution of Multi Agent Systems through bootstrapping human aesthetic judgments', in Evolutionary Computation (CEC), 2012 IEEE Congress on, IEEE Press, USA, pp. 8 pp., presented at 2012 IEEE Congress on Evolutionary Computation (CEC), Brisbane, QLD, 10 June 2012 - 15 June 2012, http://dx.doi.org/10.1109/CEC.2012.6256473
,2012, 'Fidelity and complexity of standing group conversation simulations: a framework for the evolution of Multi Agent Systems through bootstrapping human aesthetic judgment', IEEE, 10 June 2012 - 15 June 2012
,2012, 'Frontal cortex neural activities shift cognitive resources away from facial activities in real-time problem solving', in Lecture Notes in Computer Science (LNCS), Springer, pp. 132 - 139, http://dx.doi.org/10.1007/978-3-642-34478-7_17
,2011, 'Generative Experimentation and Social Simulation: Exploring Gaming for Model Verification and Validation', in Proceedings of the 2011 International Symposium on Computer Science and Society (ISCCS 2011), IEEE Computer Society, Los Alamitos, CA, USA, pp. 336 - 340, presented at 2011 International Symposium on Computer Science and Society (ISCCS 2011), Kota Kinabalu, Malaysia, http://dx.doi.org/10.1109/ISCCS.2011.94
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