Select Publications

Journal articles

Bown O, 2024, 'Blind search and flexible product visions: the sociotechnical shaping of generative music engines', AI and Society, http://dx.doi.org/10.1007/s00146-024-01862-x

Mikolajczyk K; Ferguson S; Candy L; Dias Periera dos Santos A; Bown O, 2024, 'Space shaping in the design process for creative coding: a case study in media multiplicities', Digital Creativity, http://dx.doi.org/10.1080/14626268.2023.2299445

Robinson F; Pelikan H; Watanabe K; Damiano L; Bown O; Velonaki M, 2023, 'Introduction to the Special Issue on Sound in Human-Robot Interaction', ACM Transactions on Human-Robot Interaction, 12, http://dx.doi.org/10.1145/3632185

Gough P; Bown O; Campbell CR; Poronnik P; Ross PM, 2023, 'Student responses to creative coding in biomedical science education', Biochemistry and Molecular Biology Education, 51, pp. 44 - 56, http://dx.doi.org/10.1002/bmb.21692

Robinson FA; Velonaki M; Bown O, 2022, 'Crafting the Language of Robotic Agents: A vision for electroacoustic music in human-robot interaction', Organised Sound, 27, pp. 206 - 218, http://dx.doi.org/10.1017/S1355771822000358

Robinson FA; Bown O; Velonaki M, 2022, 'Designing Sound for Social Robots: Candidate Design Principles', International Journal of Social Robotics, 14, pp. 1507 - 1525, http://dx.doi.org/10.1007/s12369-022-00891-0

Bown O; Ferguson S; Dias Pereira Dos Santos A; Mikolajczyk K, 2021, 'Hacking the Medium: Shaping the creative constraints of network architectures in multiplicitous media artworks', Organised Sound, 26, pp. 305 - 316, http://dx.doi.org/10.1017/S135577182100039X

Bown O; Ferguson S; Dos Santos ADP; Mikolajczyk K, 2021, 'Supporting Creative Practice in Wireless Distributed Sound Installations Given Technical Constraints', AES: Journal of the Audio Engineering Society, 69, pp. 757 - 767, http://dx.doi.org/10.17743/jaes.2021.0039

Pasquier P; Eigenfeldt A; Bown O, 2021, 'Preface', Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8, pp. vii - vii, http://dx.doi.org/10.1609/aiide.v8i4.12568

Pasquier P; Eigenfeldt A; Bown O, 2021, 'Preface', Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10, pp. vii - vii, http://dx.doi.org/10.1609/aiide.v10i5.12774

Fraietta A; Bown O; Ferguson S; Gillespie S; Bray L, 2020, 'Rapid composition for networked devices: Happybrackets', Computer Music Journal, 43, pp. 89 - 108, http://dx.doi.org/10.1162/COMJ_a_00520

Bown O; Ferguson S, 2018, 'Understanding media multiplicities', Entertainment Computing, 25, pp. 62 - 70, http://dx.doi.org/10.1016/j.entcom.2017.11.001

Bown O; Ferguson S, 2018, 'Creative media + the internet of things = media multiplicities', Leonardo, 51, pp. 53 - 54, http://dx.doi.org/10.1162/LEON_a_01549

Bown O, 2018, 'Performer interaction and expectation with live algorithms: experiences with Zamyatin', Digital Creativity, 29, pp. 37 - 50, http://dx.doi.org/10.1080/14626268.2018.1432663

Martin A; Jin CT; Bown O, 2018, 'Design and Evaluation of Agents that Sequence and Juxtapose Short Musical Patterns in Real Time', Computer Music Journal, 41, pp. 45 - 63, http://dx.doi.org/10.1162/comj_a_00439

Bech T; Sun D; Su P; Chanel D-A; Constant R; Rowe A; Birtles L; Bennewith C; Bown O, 2017, 'Demo hour', Interactions, 24, pp. 10 - 13, http://dx.doi.org/10.1145/3044536

Pasquier P; Eigenfeldt A; Bown O; Dubnov S, 2016, 'An introduction to musical metacreation', Computers in Entertainment, 14, http://dx.doi.org/10.1145/2930672

Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on musical metacreation, part I', Computers in Entertainment, 14, http://dx.doi.org/10.1145/3024062

Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on Musical Metacreation, part II', Computers in Entertainment, 14, http://dx.doi.org/10.1145/3029374

Brucker-Cohen J; Bech T; Rowe A; Bushell G; Birtles L; Bennewith C; Bown O; Sun D; Su P; Roy N; Jan V; Morozov D; Digumarti T; Alonso-Mora J; Siegwart R; Beardsley P; Jacobsen M; Chanel DA; Constant R; Grosser B, 2016, 'Data materialities art gallery curator', Leonardo, 49, pp. 352 - 374, http://dx.doi.org/10.1162/LEON_a_01289

Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177

Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177

Bown O; Britton S, 2014, 'An Album in 1,000 Variations: Notes on the Composition and Distribution of a Parametric Musical Work', Leonardo, 47, pp. 437 - 441, http://dx.doi.org/10.1162/LEON_a_00866

McCormack J; Bown O; Dorin A; McCabe J; Monro G; Whitelaw M, 2014, 'Ten Questions Concerning Generative Computer Art', Leonardo, 47, pp. 135 - 141, http://dx.doi.org/10.1162/LEON_a_00533

Bown O; Eigenfeldt A; Hodhod R; Pasquier P; Swanson R; Ware SG; Zhu J, 2013, 'Reports of the 2012 AIIDE Workshops', AI Magazine, 34, pp. 90 - 92, http://dx.doi.org/10.1609/aimag.v34i1.2459

Bown O, 2011, 'Experiments in modular design for the creative composition of live algorithms', Computer Music Journal, 35, pp. 73 - 85, http://dx.doi.org/10.1162/COMJ_a_00070

Bown O; Mccormack J, 2010, 'Taming nature: Tapping the creative potential of ecosystem models in the arts', Digital Creativity, 21, pp. 215 - 231, http://dx.doi.org/10.1080/14626268.2011.550029

Bown O; Wiggins G, 2009, 'From maladaptation to competition to cooperation in the evolution of musical behaviour', Musicae Scientiae, 13, pp. 387 - 411, http://dx.doi.org/10.1177/1029864909013002171

Bown O; Eldridge A; McCormack J, 2009, 'Understanding interaction in contemporary digital music: From instruments to behavioural objects', Organised Sound, 14, pp. 188 - 196, http://dx.doi.org/10.1017/S1355771809000296


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