ORCID as entered in ROS

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Bown O, 2021, Beyond the Creative Species Making Machines That Make Art and Music, MIT Press
Bown O, 2021, 'Risk, creative spaces and creative identity in creative technologies research (or why it's okay for academic creative technology outputs to look scrappy and be buggy)', in The Routledge International Handbook of Practice-Based Research, pp. 614 - 621
Bown O, 2021, 'Sociocultural and Design Perspectives on AI-Based Music Production: Why Do We Make Music and What Changes if AI Makes It for Us?', in Handbook of Artificial Intelligence for Music, Springer International Publishing, pp. 1 - 20, http://dx.doi.org/10.1007/978-3-030-72116-9_1
Bown O; Brown A, 2018, 'Interaction Design for Metacreative Systems', in New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies, Springer, pp. 67 - 87, http://dx.doi.org/10.1007/978-3-319-73356-2_5
Eldridge A; Bown O, 2018, 'Biologically Inspired and Agent-Based Algorithms for Music', in Dean RT; McLean A (ed.), The Oxford Handbook of Algorithmic Music, Oxford University Press, pp. 209 - 244, http://dx.doi.org/10.1093/oxfordhb/9780190226992.013.18
Bown O; Gough P; Tomitsch M, 2017, 'Learning design through facilitating collaborative design: Incorporating service learning into a first year undergraduate design degree course', in Collaboration and Student Engagement in Design Education, pp. 209 - 229, http://dx.doi.org/10.4018/978-1-5225-0726-0.ch010
Bown O; Gemeinboeck P; Saunders R, 2014, 'The machine as autonomous performer', in Candy L; Ferguson S (ed.), Interactive Experience in the Digital Age, edn. Springer Series on Cultural Computing, Springer, pp. 75 - 90, http://www.springer.com/computer/hci/book/978-3-319-04509-2
Bown O, 2012, 'Generative and adaptive creativity: A unified approach to creativity in nature, humans and machines', in Computers and Creativity, pp. 361 - 381, http://dx.doi.org/10.1007/978-3-642-31727-9_14
Blackwell T; Bown O; Young M, 2012, 'Live algorithms: Towards autonomous computer improvisers', in Computers and Creativity, pp. 147 - 174, http://dx.doi.org/10.1007/978-3-642-31727-9_6
Blackwell T; Young M; Bown O, 2012, 'Live Algorithms: towards autonomous computer improvisers', in Computers and Creativity, Springer-Verlag Berlin Heidelberg, pp. 147 - 174, http://dx.doi.org/10.1007/978-3-642-31727-9
Bown O, 2012, 'Generative and Adaptive Creativity', in Computers and Creativity, Springer-Verlag Berlin Heidelberg, pp. 361 - 381, http://dx.doi.org/10.1007/978-3-642-31727-9
Loke L, (ed.), 2015, Musify+Gamify Exhibition Catalogue
Bown O; Ferguson S; Dias Pereira Dos Santos A; Mikolajczyk K, 2021, 'Hacking the Medium: Shaping the creative constraints of network architectures in multiplicitous media artworks', Organised Sound, vol. 26, pp. 305 - 316, http://dx.doi.org/10.1017/S135577182100039X
Bown O; Ferguson S; Dos Santos ADP; Mikolajczyk K, 2021, 'Supporting Creative Practice in Wireless Distributed Sound Installations Given Technical Constraints', JOURNAL OF THE AUDIO ENGINEERING SOCIETY, vol. 69, pp. 757 - 767, http://dx.doi.org/10.17743/jaes.2021.0039
Fraietta A; Bown O; Ferguson S; Gillespie S; Bray L, 2020, 'Rapid composition for networked devices: Happybrackets', Computer Music Journal, vol. 43, pp. 89 - 108, http://dx.doi.org/10.1162/COMJ_a_00520
Bown O; Ferguson S, 2018, 'Understanding media multiplicities', Entertainment Computing, vol. 25, pp. 62 - 70, http://dx.doi.org/10.1016/j.entcom.2017.11.001
Bown O; Ferguson S, 2018, 'Creative media + the internet of things = media multiplicities', Leonardo, vol. 51, pp. 53 - 54, http://dx.doi.org/10.1162/LEON_a_01549
Bown O, 2018, 'Performer interaction and expectation with live algorithms: experiences with Zamyatin', Digital Creativity, vol. 29, pp. 37 - 50, http://dx.doi.org/10.1080/14626268.2018.1432663
Martin A; Jin CT; Bown O, 2018, 'Design and Evaluation of Agents that Sequence and Juxtapose Short Musical Patterns in Real Time', Computer Music Journal, vol. 41, pp. 45 - 63, http://dx.doi.org/10.1162/comj_a_00439
Bech T; Sun D; Su P; Chanel D-A; Constant R; Rowe A; Birtles L; Bennewith C; Bown O, 2017, 'Demo hour', Interactions, vol. 24, pp. 10 - 13, http://dx.doi.org/10.1145/3044536
Pasquier P; Eigenfeldt A; Bown O; Dubnov S, 2016, 'An introduction to musical metacreation', Computers in Entertainment, vol. 14, http://dx.doi.org/10.1145/2930672
Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on musical metacreation, part I', Computers in Entertainment, vol. 14, http://dx.doi.org/10.1145/3024062
Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on Musical Metacreation, part II', Computers in Entertainment, vol. 14, http://dx.doi.org/10.1145/3029374
Brucker-Cohen J; Bech T; Rowe A; Bushell G; Birtles L; Bennewith C; Bown O; Sun D; Su P; Roy N; Jan V; Morozov D; Digumarti T; Alonso-Mora J; Siegwart R; Beardsley P; Jacobsen M; Chanel DA; Constant R; Grosser B, 2016, 'Data materialities art gallery curator', Leonardo, vol. 49, pp. 352 - 374, http://dx.doi.org/10.1162/LEON_a_01289
Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, vol. 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177
Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, vol. 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177
Bown O; Britton S, 2014, 'An Album in 1,000 Variations: Notes on the Composition and Distribution of a Parametric Musical Work', Leonardo, vol. 47, pp. 437 - 441, http://dx.doi.org/10.1162/LEON_a_00866
McCormack J; Bown O; Dorin A; McCabe J; Monro G; Whitelaw M, 2014, 'Ten Questions Concerning Generative Computer Art', Leonardo, vol. 47, pp. 135 - 141, http://dx.doi.org/10.1162/LEON_a_00533
Bown O; Eigenfeldt A; Hodhod R; Pasquier P; Swanson R; Ware SG; Zhu J, 2012, 'Reports on the 2012 AIIDE Workshops', AI Magazine, vol. 34, pp. 90 - 90, http://dx.doi.org/10.1609/aimag.v34i1.2459
Bown O, 2011, 'Experiments in modular design for the creative composition of live algorithms', Computer Music Journal, vol. 35, pp. 73 - 85, http://dx.doi.org/10.1162/COMJ_a_00070
Bown O; Mccormack J, 2010, 'Taming nature: Tapping the creative potential of ecosystem models in the arts', Digital Creativity, vol. 21, pp. 215 - 231, http://dx.doi.org/10.1080/14626268.2011.550029
Bown O; Wiggins G, 2009, 'From maladaptation to competition to cooperation in the evolution of musical behaviour', Musicae Scientiae, vol. 13, pp. 387 - 411, http://dx.doi.org/10.1177/1029864909013002171
Bown O; Eldridge A; McCormack J, 2009, 'Understanding interaction in contemporary digital music: From instruments to behavioural objects', Organised Sound, vol. 14, pp. 188 - 196, http://dx.doi.org/10.1017/S1355771809000296
Robinson FA; Velonaki M; Bown O, 2021, 'Smooth operator: Tuning robot perception through artificial movement sound', in ACM/IEEE International Conference on Human-Robot Interaction, ACM, pp. 53 - 62, presented at HRI '21: ACM/IEEE International Conference on Human-Robot Interaction, http://dx.doi.org/10.1145/3434073.3444658
Pelikan H; Robinson FA; Keevallik L; Velonaki M; Broth M; Bown O, 2021, 'Sound in human-robot interaction', in ACM/IEEE International Conference on Human-Robot Interaction, ACM, pp. 706 - 708, presented at HRI '21: ACM/IEEE International Conference on Human-Robot Interaction, http://dx.doi.org/10.1145/3434074.3444871
Bown O; Grace K; Bray L; Ventura D, 2020, 'A Speculative Exploration of the Role of Dialogue in Human-ComputerCo-creation', in Proceedings of the 11th International Conference on Computational Creativity, Coimbra, Portugal, presented at International Conference on Computational Creativity, Coimbra, Portugal, 07 September 2020 - 11 September 2020
Fraietta A; Bown O; Ferguson S, 2020, 'Transparent Communication Within Multiplicities', in Bown O; Ferguson S (ed.), Trento, Italy, pp. 61 - 72, presented at 1st International Workshop on the Internet of Sounds, Trento, Italy, 07 September 2020 - 08 September 2020
Bown O; Fraietta A; Ferguson S; Tillman D, 2020, 'Rapid Composition for a Multi-Device Networked Music Platform', in Spagnol S (ed.), Proceedings of the 17th Sound and Music Computing Conference, Torino, June 24th – 26th 2020, Torino, Italy, pp. 399 - 406, presented at Sound and Music Computing Conference, Torino, Italy, 24 June 2020 - 26 June 2020, http://dx.doi.org/10.5281/zenodo.3903573
Robinson FA; Bown O; Velonaki M, 2020, 'Implicit communication through distributed sound design: Exploring a new modality in human-robot interaction', in ACM/IEEE International Conference on Human-Robot Interaction, ACM, pp. 597 - 599, presented at HRI '20: ACM/IEEE International Conference on Human-Robot Interaction, http://dx.doi.org/10.1145/3371382.3377431
Marynowsky W; Ferguson S; Fraietta A; Bown O, 2020, ''The ghosts of roller disco', a choreographed, interactive performance for robotic roller skates', in TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction, ACM, pp. 631 - 637, presented at TEI '20: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, http://dx.doi.org/10.1145/3374920.3375284
Bown O; Fraietta A; Ferguson S; Loke L, 2020, 'Creative coding and interaction design for media multiplicities: Challenges, paradigms and frameworks', in TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction, pp. 877 - 880, http://dx.doi.org/10.1145/3374920.3374966
Bown O; Fraietta A; Ferguson S; Loke L; Bray L, 2019, 'Facilitating Creative Exploratory Search with Multiple Networked Audio Devices Using HappyBrackets', in Queiroz M; Sedó AX (ed.), Proceedings of the international conference on New Interfaces for Musical Expression,, UFGRS, Port Alegre, Brazil, pp. 286 - 291, presented at International Conference on New Interfaces for Musical Expression (NIME 2019), Port Alegre, Brazil, 03 June 2019 - 06 June 2019, http://www.nime.org/proceedings/2019/nime2019_055.pdf
Ianigro S; Bown O, 2019, 'Exploring transfer functions in evolved CTRNNs for music generation', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Leipzig, pp. 234 - 248, presented at EvoMUSART 2019: Computational Intelligence in Music, Sound, Art and Design, Leipzig, 24 April 2019 - 26 April 2019, http://dx.doi.org/10.1007/978-3-030-16667-0_16
Fraietta A; Bown O, 2019, 'Creating a Sonified Spacecraft Game Using HappyBrackets and Stellarium', in Proceedings of the 17th Linux Audio Conference (LAC-19), CCRMA, Stanford University, California, US, CCRMA, Stanford University, USA, pp. 1 - 7, presented at 17th Linux Audio Conference (LAC-19), CCRMA, Stanford University, USA, 23 March 2019 - 26 March 2019, https://lac.linuxaudio.org/2019/doc/proceedings.pdf
Loke L; Bown O; Ferguson S; Bray L; Fraietta A; Packham K, 2018, 'Your move sounds so predictable!', in CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, pp. 121 - 125, http://dx.doi.org/10.1145/3270316.3270591
Ianigro S; Bown O, 2018, 'Exploring continuous time recurrent neural networks through novelty search', in Dahl L; Bowman D; Martin T (eds.), Proceedings of the New Interfaces for Musical Expression Conference, Blacksburg, Virginia, June 2-6, 2018, Virginia Tech, Virginia USA, pp. 108 - 113, presented at New Interfaces for Musical Expression, Virginia USA, 02 June 2018 - 06 June 2018, http://www.nime.org/proceedings/2018/nime2018_paper0025.pdf
Ferguson S; Bown O, 2017, 'Creative coding for the raspberry pi using the happybrackets platform', in C and C 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, pp. 551 - 553, presented at C&C '17 Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, 27 June 2017 - 30 June 2017, http://dx.doi.org/10.1145/3059454.3059482
Ferguson S; Rowe A; Bown O; Birtles L; Bennewith C, 2017, 'Networked pixels: Strategies for building visual and auditory images with distributed independent devices', in C and C 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, pp. 299 - 308, presented at 2017 ACM SIGCHI Conference on Creativity and Cognition, Singapore, 27 June 2017 - 30 June 2017, http://dx.doi.org/10.1145/3059454.3059480
Bray L; Bown O; Carey B, 2017, 'How Can We Deal With The Design Principle Of Visibility In Highly Encapsulated Computationally Creative Systems?', in Goel A; Jordanous A; Pease A (eds.), Proceedings of the Eighth International Conference on Computational Creativity, Georgia Institute of Technology, Atlanta, Georgia, pp. 65 - 71, presented at International Conference on Computational Creativity, Atlanta, Georgia, 19 June 2017 - 23 June 2017, http://computationalcreativity.net/iccc2017/ICCC_17_accepted_submissions/ICCC-17_paper_68.pdf
Eigenfeldt A; Bown O; Brown A; Gifford T, 2017, 'Distributed musical decision-making in an ensemble of musebots: Dramatic changes and endings', in Distributed musical decision-making in an ensemble of musebots: Dramatic changes and endings, International Conference on Computational Creativity, Atlanta, Georgia, presented at International Conference on Computational Creativity, Atlanta, Georgia, 19 June 2017 - 23 June 2017, http://computationalcreativity.net/iccc2017/ICCC_17_accepted_submissions/ICCC-17_paper_5.pdf