Select Publications
Conference Papers
2020, 'Paying attention to rhythm in HCI: Some thoughts on methods', in 32nd Australian Conference on Human-Computer Interaction, ACM, Sydney, Australia, pp. 471 - 480, presented at OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, Sydney, Australia, 02 December 2020, http://dx.doi.org/10.1145/3441000.3441005
,2019, 'Learning through improvisational play: Design strategies for serious games', in Duque D; White J; Rodrigues N; Vilaca JL; Dias N (eds.), 2019 IEEE 7th International Conference on Serious Games and Applications for Health, SeGAH 2019, Institute of Electrical and Electronics Engineers (IEEE), Kyoto, Japan, pp. 1 - 7, presented at 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH), Kyoto, Japan, 05 August 2019 - 07 August 2019, http://dx.doi.org/10.1109/segah.2019.8882439
,2016, 'Rhythmic entrainment in games', in Marsh T; Ma M; Oliviera MF; Baalsrud Hauge J; Göbel S (eds.), Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Springer International Publishing, Brisbane, QLD, Australia, pp. 220 - 230, presented at Serious Games: Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, 26 September 2016 - 27 September 2016, http://dx.doi.org/10.1007/978-3-319-45841-0_21
,2012, 'Deep Learning Games through the Lens of the Toy', in Proceedings of Meaningful Play 2012, http://meaningfulplay.msu.edu/proceedings2012/, East Lansing, Michigan, pp. 1 - 29, presented at Meaningful Play, East Lansing, Michigan, 18 October 2012 - 20 October 2012, http://dx.doi.org/10.26190/unsworks/25687
,2012, 'Experience in serious games: Between positive and serious experience', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) v. 7528, Springer Verlag, Bremen, Germany, pp. 255 - 267, presented at 3rd International Conference on Serious Games Development and Applications, SGDA 2012, Bremen, Germany, 26 September 2012 - 29 September 2012, http://dx.doi.org/10.1007/978-3-642-33687-4_22
,2012, 'Threshold Concepts: Implications for Game Design', in SimTecT 2012: Simulation - Integrated Solutions, Simulation Australia Ltd, Australia, pp. 1 - 6, presented at SimTecT, Adelaide, Australia, 18 June 2012 - 21 June 2012, http://dx.doi.org/10.26190/unsworks/25688
,2009, 'Directed and Emergent Play', in Proceeding of the 7th ACM conference on Creativity and Cognition, ACM, New York, NY, presented at Creativity and Cognition, Berkeley, CA, 27 October 2009 - 30 October 2009
,2009, 'A Tool for Characterizing the Experience of Play', in Proceedings of the Sixth Australasian Conference on Interactive Entertainment, ACM, New York, NY, pp. 1 - 10, presented at Australasian Conference on Interactive Entertainment 2009, Sydney, Australia, http://dx.doi.org/10.1145/1746050.1746052
,2007, 'A study in play, pleasure and interaction design', in Proceedings of the 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07, Association for Computing Machinery, New York, pp. 76 - 91, presented at 2007 Conference on Designing Pleasurable Products and Interfaces, DPPI'07, Helsinki, Finland, 22 August 2007 - 25 August 2007, http://dx.doi.org/10.1145/1314161.1314168
,2005, 'Understanding the Experience of Interactive Art: lamascope in Beta_space', in 2nd Australasian conference on Interactive Entertainment, UTS, Sydney, presented at 2nd Australasian conference on Interactive Entertainment, UTS, Sydney, 23 November 2005 - 25 November 2005, http://dx.doi.org/10.26190/unsworks/25686
,2005, 'Reading and Writing Collaborative Creative Process', in 1st International Conference on Online Communities and Social Computing at HCII 2005, USA, presented at 1st International Conference on Online Communities and Social Computing at HCII 2005, USA, 22 July 2005 - 27 July 2005
,2004, 'Supporting Artistic Collaborations', in Raya MA; Solaz BR (ed.), 7th Annual International Workshop Presence 2004, Valencia, Spain, pp. 287 - 293, presented at 7th Annual International Workshop Presence 2004, Valencia, Spain, 13 October 2004 - 15 October 2004
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