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Select Publications

Books

Bown O, 2021, Beyond the Creative Species Making Machines That Make Art and Music, MIT Press, http://dx.doi.org/10.7551/mitpress/10913.001.0001

Book Chapters

Robinson FA; Velonaki M; Bown O, 2023, 'Robot Sound in Distributed Audio Environments', in Sound and Robotics: Speech, Non-Verbal Audio and Robotic Musicianship, pp. 128 - 158, http://dx.doi.org/10.1201/9781003320470-7

Robinson FA; Bown O; Velonaki M, 2023, 'The Robot Soundscape', in Springer Series on Cultural Computing, pp. 35 - 65, http://dx.doi.org/10.1007/978-3-031-28138-9_3

Marynowski W; Knowles J; Bown O, 2023, 'Sonic robotics: musical genres as platforms for understanding robotic performance as cultural events', in Dunstan B; Koh J; Turnbull Tilman D; Brown S (ed.), Cultural Robotics 2.0, Springer Nature, pp. 219 - 235, http://dx.doi.org/10.1007/978-3-031-28138-9_14

Bown O, 2021, 'Risk, creative spaces and creative identity in creative technologies research (or why it's okay for academic creative technology outputs to look scrappy and be buggy)', in The Routledge International Handbook of Practice-Based Research, Taylor & Francis, This is an Accepted Manuscript of a book chapter published by Routledge/CRC Press in The Routledge International Handbook of Practice-Based Research in 2021, available online: https://www.taylorfrancis.com/chapters/edit/10.4324/9780429324154-46/risk-creative-spaces-creative-identity-creative-technologies-research-oliver-bown, pp. 614 - 621, https://www.taylorfrancis.com/chapters/edit/10.4324/9780429324154-46/risk-creative-spaces-creative-identity-creative-technologies-research-oliver-bown

Bown O, 2021, 'Sociocultural and Design Perspectives on AI-Based Music Production: Why Do We Make Music and What Changes if AI Makes It for Us?', in Handbook of Artificial Intelligence for Music, Springer International Publishing, pp. 1 - 20, http://dx.doi.org/10.1007/978-3-030-72116-9_1

Bown O; Brown A, 2018, 'Interaction Design for Metacreative Systems', in Filimowicz M; Tzankova V (ed.), New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies, Springer, pp. 67 - 87, http://dx.doi.org/10.1007/978-3-319-73356-2_5

Eldridge A; Bown O, 2018, 'Biologically Inspired and Agent-Based Algorithms for Music', in Dean RT; McLean A (ed.), The Oxford Handbook of Algorithmic Music, Oxford University Press, pp. 209 - 244, http://dx.doi.org/10.1093/oxfordhb/9780190226992.013.18

Bown O; Gough P; Tomitsch M, 2017, 'Learning design through facilitating collaborative design: Incorporating service learning into a first year undergraduate design degree course', in Collaboration and Student Engagement in Design Education, pp. 209 - 229, http://dx.doi.org/10.4018/978-1-5225-0726-0.ch010

Bown O; Gemeinboeck P; Saunders R, 2014, 'The machine as autonomous performer', in Candy L; Ferguson S (ed.), Interactive Experience in the Digital Age, Springer, pp. 75 - 90, http://www.springer.com/computer/hci/book/978-3-319-04509-2

Bown O, 2012, 'Generative and adaptive creativity: A unified approach to creativity in nature, humans and machines', in Computers and Creativity, Springer Nature, pp. 361 - 381, http://dx.doi.org/10.1007/978-3-642-31727-9_14

Blackwell T; Bown O; Young M, 2012, 'Live algorithms: Towards autonomous computer improvisers', in Computers and Creativity, pp. 147 - 174, http://dx.doi.org/10.1007/978-3-642-31727-9_6

Blackwell T; Young M; Bown O, 2012, 'Live Algorithms: towards autonomous computer improvisers', in Computers and Creativity, Springer-Verlag Berlin Heidelberg, pp. 147 - 174, http://dx.doi.org/10.1007/978-3-642-31727-9

Bown O, 2012, 'Generative and Adaptive Creativity', in Computers and Creativity, Springer-Verlag Berlin Heidelberg, pp. 361 - 381, http://dx.doi.org/10.1007/978-3-642-31727-9

Edited Books

Loke L, (ed.), 2015, Musify+Gamify Exhibition Catalogue

Journal articles

Bown O, 2024, 'Blind search and flexible product visions: the sociotechnical shaping of generative music engines', AI and Society, http://dx.doi.org/10.1007/s00146-024-01862-x

Mikolajczyk K; Ferguson S; Candy L; Dias Periera dos Santos A; Bown O, 2024, 'Space shaping in the design process for creative coding: a case study in media multiplicities', Digital Creativity, http://dx.doi.org/10.1080/14626268.2023.2299445

Robinson F; Pelikan H; Watanabe K; Damiano L; Bown O; Velonaki M, 2023, 'Introduction to the Special Issue on Sound in Human-Robot Interaction', ACM Transactions on Human-Robot Interaction, 12, http://dx.doi.org/10.1145/3632185

Gough P; Bown O; Campbell CR; Poronnik P; Ross PM, 2023, 'Student responses to creative coding in biomedical science education', Biochemistry and Molecular Biology Education, 51, pp. 44 - 56, http://dx.doi.org/10.1002/bmb.21692

Robinson FA; Velonaki M; Bown O, 2022, 'Crafting the Language of Robotic Agents: A vision for electroacoustic music in human-robot interaction', Organised Sound, 27, pp. 206 - 218, http://dx.doi.org/10.1017/S1355771822000358

Robinson FA; Bown O; Velonaki M, 2022, 'Designing Sound for Social Robots: Candidate Design Principles', International Journal of Social Robotics, 14, pp. 1507 - 1525, http://dx.doi.org/10.1007/s12369-022-00891-0

Bown O; Ferguson S; Dias Pereira Dos Santos A; Mikolajczyk K, 2021, 'Hacking the Medium: Shaping the creative constraints of network architectures in multiplicitous media artworks', Organised Sound, 26, pp. 305 - 316, http://dx.doi.org/10.1017/S135577182100039X

Bown O; Ferguson S; Dos Santos ADP; Mikolajczyk K, 2021, 'Supporting Creative Practice in Wireless Distributed Sound Installations Given Technical Constraints', AES: Journal of the Audio Engineering Society, 69, pp. 757 - 767, http://dx.doi.org/10.17743/jaes.2021.0039

Pasquier P; Eigenfeldt A; Bown O, 2021, 'Preface', Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 8, pp. vii - vii, http://dx.doi.org/10.1609/aiide.v8i4.12568

Pasquier P; Eigenfeldt A; Bown O, 2021, 'Preface', Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 10, pp. vii - vii, http://dx.doi.org/10.1609/aiide.v10i5.12774

Fraietta A; Bown O; Ferguson S; Gillespie S; Bray L, 2020, 'Rapid composition for networked devices: Happybrackets', Computer Music Journal, 43, pp. 89 - 108, http://dx.doi.org/10.1162/COMJ_a_00520

Bown O; Ferguson S, 2018, 'Understanding media multiplicities', Entertainment Computing, 25, pp. 62 - 70, http://dx.doi.org/10.1016/j.entcom.2017.11.001

Bown O; Ferguson S, 2018, 'Creative media + the internet of things = media multiplicities', Leonardo, 51, pp. 53 - 54, http://dx.doi.org/10.1162/LEON_a_01549

Bown O, 2018, 'Performer interaction and expectation with live algorithms: experiences with Zamyatin', Digital Creativity, 29, pp. 37 - 50, http://dx.doi.org/10.1080/14626268.2018.1432663

Martin A; Jin CT; Bown O, 2018, 'Design and Evaluation of Agents that Sequence and Juxtapose Short Musical Patterns in Real Time', Computer Music Journal, 41, pp. 45 - 63, http://dx.doi.org/10.1162/comj_a_00439

Bech T; Sun D; Su P; Chanel D-A; Constant R; Rowe A; Birtles L; Bennewith C; Bown O, 2017, 'Demo hour', Interactions, 24, pp. 10 - 13, http://dx.doi.org/10.1145/3044536

Pasquier P; Eigenfeldt A; Bown O; Dubnov S, 2016, 'An introduction to musical metacreation', Computers in Entertainment, 14, http://dx.doi.org/10.1145/2930672

Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on musical metacreation, part I', Computers in Entertainment, 14, http://dx.doi.org/10.1145/3024062

Bown O; Eigenfeldt A; Pasquier P; Dubnov S, 2016, 'Special issue on Musical Metacreation, part II', Computers in Entertainment, 14, http://dx.doi.org/10.1145/3029374

Brucker-Cohen J; Bech T; Rowe A; Bushell G; Birtles L; Bennewith C; Bown O; Sun D; Su P; Roy N; Jan V; Morozov D; Digumarti T; Alonso-Mora J; Siegwart R; Beardsley P; Jacobsen M; Chanel DA; Constant R; Grosser B, 2016, 'Data materialities art gallery curator', Leonardo, 49, pp. 352 - 374, http://dx.doi.org/10.1162/LEON_a_01289

Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177

Saunders R; Bown O, 2015, 'Computational Social Creativity', Artificial Life, 21, pp. 366 - 378, http://dx.doi.org/10.1162/ARTL_a_00177

Bown O; Britton S, 2014, 'An Album in 1,000 Variations: Notes on the Composition and Distribution of a Parametric Musical Work', Leonardo, 47, pp. 437 - 441, http://dx.doi.org/10.1162/LEON_a_00866

McCormack J; Bown O; Dorin A; McCabe J; Monro G; Whitelaw M, 2014, 'Ten Questions Concerning Generative Computer Art', Leonardo, 47, pp. 135 - 141, http://dx.doi.org/10.1162/LEON_a_00533

Bown O; Eigenfeldt A; Hodhod R; Pasquier P; Swanson R; Ware SG; Zhu J, 2013, 'Reports of the 2012 AIIDE Workshops', AI Magazine, 34, pp. 90 - 92, http://dx.doi.org/10.1609/aimag.v34i1.2459

Bown O, 2011, 'Experiments in modular design for the creative composition of live algorithms', Computer Music Journal, 35, pp. 73 - 85, http://dx.doi.org/10.1162/COMJ_a_00070

Bown O; Mccormack J, 2010, 'Taming nature: Tapping the creative potential of ecosystem models in the arts', Digital Creativity, 21, pp. 215 - 231, http://dx.doi.org/10.1080/14626268.2011.550029

Bown O; Wiggins G, 2009, 'From maladaptation to competition to cooperation in the evolution of musical behaviour', Musicae Scientiae, 13, pp. 387 - 411, http://dx.doi.org/10.1177/1029864909013002171

Bown O; Eldridge A; McCormack J, 2009, 'Understanding interaction in contemporary digital music: From instruments to behavioural objects', Organised Sound, 14, pp. 188 - 196, http://dx.doi.org/10.1017/S1355771809000296

Conference Papers

Robinson FA; Bown O; Velonaki M, 2023, 'Spatially Distributed Robot Sound: A Case Study', in Proceedings of the 2023 ACM Designing Interactive Systems Conference, ACM, presented at DIS '23: Designing Interactive Systems Conference, http://dx.doi.org/10.1145/3563657.3596095

Mikolajczyk K; Bown O; Ferguson S, 2023, 'A Study of Creative Development with an IoT-based Audiovisual System: Creative Strategies and Impacts for System Design', in ACM International Conference Proceeding Series, pp. 139 - 149, http://dx.doi.org/10.1145/3591196.3593057

Ocampo Blanco R; Andres J; Schmidt A; Pegram C; Shave J; Hill C; Wright B; Bown O, 2023, 'Using GPT-3 to Achieve Semantically Relevant Data Sonificiation for an Art Installation', Springer Nature, Brno, Czech Republic, pp. 212 - 227, presented at Oliver Bown, Brno, 12 April 2023

Andres J; Ocampo R; Bown O; Hill C; Pegram C; Schmidt A; Shave J; Wright B, 2023, 'The Human-Built Environment-Natural Environment Relation-An Immersive Multisensory Exploration with 'System of a Sound'', in International Conference on Intelligent User Interfaces, Proceedings IUI, pp. 8 - 11, http://dx.doi.org/10.1145/3581754.3584119

Mikolajczyk K; Trolland S; Ilsar A; McCormack J; Ferguson S; Bown O, 2023, 'Gestural Interactions with Object-Based Audio in an Internet of Sounds Ecosystem', in 2023 4th International Symposium on the Internet of Sounds, ISIoS 2023, http://dx.doi.org/10.1109/IEEECONF59510.2023.10335408

Ocampo R; Andres J; Schmidt A; Pegram C; Shave J; Hill C; Wright B; Bown O, 2023, 'Using GPT-3 to Achieve Semantically Relevant Data Sonificiation for an Art Installation', in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), pp. 212 - 227, http://dx.doi.org/10.1007/978-3-031-29956-8_14


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