Fields of Research (FoR)
Serious games, Graphics, augmented reality and games, Human-computer interactionBiography
Vedant Sansare is a game designer, academic, and researcher in the School of Art and Design. His work focuses on how games design moral scenarios through play, and the ways players approach these dilemmas. His research looks at how the parts of a game i.e. the rules and systems as well as the narrative beats, work together to develop morally complex scenarios.
My Grants
2024 Postgraduate Research Fund, Macquarie...view more
Vedant Sansare is a game designer, academic, and researcher in the School of Art and Design. His work focuses on how games design moral scenarios through play, and the ways players approach these dilemmas. His research looks at how the parts of a game i.e. the rules and systems as well as the narrative beats, work together to develop morally complex scenarios.
My Grants
2024 Postgraduate Research Fund, Macquarie University
2019 Chancellor’s Award, Abertay University
My Qualifications
Doctor of Philosophy (PhD) - Macquarie University (2025)
Master of Science by Research (MbR) - Abertay University (2020)
Bachelor of Arts - Abertay University (2018)
My Awards
2020 iMQRES Scholarship, Macquarie University
2016 Saltire Scholarship, Scottish Government
My Research Activities
- Sansare, V. (2025). Oscillatory design for systems-based ethical gameplay. https://doi.org/10.25949/28585211.V1
- Sansare, V., Ryan, M., & McEwan, M. (2024). An Oscillatory Model for Developing Narratives for Serious Games. ETC Press, 132–148. https://doi.org/10.57862/TQ28-4693
- Sansare, V., Ryan, M., & McEwan, M. (2023). Oscillatory design to develop moral engagement through systemic play. DiGRA 2023.
- Sansare, V., Ryan, M., & McEwan, M. (2023). Ethical decision-making through systems-based gameplay. DiGRA Australia 2023 National Conference.
- Ryan, M., McEwan, M., Sansare, V., Formosa, P., Richards, D., & Hitchens, M. (2022). Design of a serious game for cybersecurity ethics training. DiGRA 2022, 1–18.
- Sansare, V., Rovere, J., McEwan, M., & Ryan, M. (2021). The Impact of Social Proof on Moral Decision-Making in Video Games. Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, 24–29. https://doi.org/10.1145/3450337.3483473