Researcher

Fields of Research (FoR)

Serious games, Graphics, augmented reality and games, Human-computer interaction

Biography

Vedant Sansare is a game designer, academic, and researcher in the School of Art and Design. His work focuses on how games design moral scenarios through play, and the ways players approach these dilemmas. His research looks at how the parts of a game i.e. the rules and systems as well as the narrative beats, work together to develop morally complex scenarios.


My Grants

2024    Postgraduate Research Fund, Macquarie...view more

Vedant Sansare is a game designer, academic, and researcher in the School of Art and Design. His work focuses on how games design moral scenarios through play, and the ways players approach these dilemmas. His research looks at how the parts of a game i.e. the rules and systems as well as the narrative beats, work together to develop morally complex scenarios.


My Grants

2024    Postgraduate Research Fund, Macquarie University

2019    Chancellor’s Award, Abertay University


My Qualifications

Doctor of Philosophy (PhD) - Macquarie University (2025)

Master of Science by Research (MbR) - Abertay University (2020)

Bachelor of Arts - Abertay University (2018)


My Awards

2020    iMQRES Scholarship, Macquarie University

2016    Saltire Scholarship, Scottish Government


My Research Activities

  • Sansare, V. (2025). Oscillatory design for systems-based ethical gameplay. https://doi.org/10.25949/28585211.V1
  • Sansare, V., Ryan, M., & McEwan, M. (2024). An Oscillatory Model for Developing Narratives for Serious Games. ETC Press, 132–148. https://doi.org/10.57862/TQ28-4693
  • Sansare, V., Ryan, M., & McEwan, M. (2023). Oscillatory design to develop moral engagement through systemic play. DiGRA 2023.
  • Sansare, V., Ryan, M., & McEwan, M. (2023). Ethical decision-making through systems-based gameplay. DiGRA Australia 2023 National Conference.
  • Ryan, M., McEwan, M., Sansare, V., Formosa, P., Richards, D., & Hitchens, M. (2022). Design of a serious game for cybersecurity ethics training. DiGRA 2022, 1–18.
  • Sansare, V., Rovere, J., McEwan, M., & Ryan, M. (2021). The Impact of Social Proof on Moral Decision-Making in Video Games. Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, 24–29. https://doi.org/10.1145/3450337.3483473
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